Abilities are the benefits granted by the McMMO plugin, they can be divided in Active and Passive Abilities.
Each ability grants a skill-specific bonus, but in return they cause massive durability loss to the items they are associated with. There is also a lengthy cooldown period that follows each use, so use these abilities sparingly as they might be on cooldown when you need them.
|Seeds||Green Thumb (Herbalism)|
|Shovel||Giga Drill Breaker (Excavation)|
|Hoe||Green Terra (Herbalism)|
|Axe||Tree Feller (Woodcutting) Skull Splitter (Axes)|
|Pickaxe||Super Breaker (Mining)|
|Sword||Serrated Strike (Swords)|
|10 Feathers†||Chimaera Wing (none)|
|Any Tool on Anvil||Repair (Repair)|
Passive Abilities are things that happen without the player needing to activate them, such as a chance of a double drop.
|Unarmed||Deflect Arrows, Disarm, Increased Damage|
|Archery||More Arrows, Increased Damage|
|Herbalism||Replant Wheat, Double Drops|
|Axes||Double Drops, Critical Strike|
|Mining||Double Drops, TNT Bonuses|
|Swords||Counter Attack, Increased Damage|
|Taming||Various Wolf Improvements|